JMW RACING SERIES

FEBRUARY 16th & 17th  2018
JMW Motorsports Inc. R/C Demo Derby Circuit

sponsored by COW RC
Attending host Chapter for Motorama:
Eastern PA RC DeMoo Derby 
Pa. state Rep.: Tyler Spittle 

September 14th & 15th
JMW Motorsports Inc. R/C Park

     JMW-COW RC 
DeMoo Derby Circuit
JMW- The Original
ACE Hobbies

North Carolina:
NC Slamers

Central Ohio Derby

 New York:
Smashed Empire
Consenus Lake Crushers

Miami RC Place

Carnage RC
Bent Up Motorsports

Roberts RC

Southern Iowa RC Demo
Iowa Mad Dog

Eastern PA RC
One Rock
Go Big Go Home

Wisconsin Cheese Head RC

Minnesota Wrecking Crew
JMW-COW RC DeMoo Derby Circuit on Facebook

JMW Motorsports Inc. Parts Shop
RC Derby Bodies , body kits , RC Derby Tires
 RTR RC Derby vehicles

& Custom builds

JMW Motorsports Inc. RC Demo Derby Circuit 
Sportsmanship is paramount.
2019 JMW Motorsports Inc. National class & National Truck class Rules

-------- BUILD RULES ------
Aluminium bodies only
Minimum 23 inches long (Slash), 21 inches long (Rustler), maximum 26-inches long
12-inches wide, max
Height minimum of 5.25 inches at fender (+/- .25 inches), and minimum 7 inches at roof. Measured from the ground

Weight: 7 pounds with battery, max.

No all-wheel drive.
slash LCG chassis acceptable
Stock plastic parts or RPM: nylon only!
"No aluminum upgrades" besides LCG (low center of gravity) extesion plates on 
non-Slash (Rustler) chassis and axles

any motor & esc , any servo
any tire wheel combo
Maximum battery 7800 MAH
Battery must fit in OEM tray (6.25 in long, 1 in tall, 1.75 in wide). No double battery setups.
no full wedge bodies front or rear
no body bracing or kickers
Body should be made of soffit material (.019 - .024), bending easily with fingers and looks like a car.
Maximum three layers at the corners of the core support / tail light panel
fenders, hood & trunk 3/4 in. fold back Maximum

3/4" spacing between rivets (edge of rivet to edge of rivet)

Mount cage up to 3 layers 3/4 in. folded flat or 3/4 in. folded angle
Angle Door bars will not go forward of the front body mount, nor backward of the rear body mount.
Flat Door bars maintain 1-1/2 in. from front and rear of body
Five attachment points: 4 body mounts and the skid plate (2.5 x 3 inches generally)
No full-width solid-form bumpers; front bumper will be an SCT RC bumper.

Roof Sign single layer 1-3/4 in. tall , 2 in. long
if no roof sign must have drivers number visible on roof of car

window and bumper straps may be 2 layer 1/2 in. wide
2 straps for bumper - 2 straps for front and rear window

Bumpers maximum 3 layers 3/4 in. tall
square or round tubelar bumpers  1/2 in. thick 3/4 in. tall
bumpers must be open on ends
fasteners not to exceed 4 layers mounting bumper
bumper point or beak may extend 1/2 in.
Halo Bar maximum 3 layer flat 3/4 in. wide,, or 2 peice square tubular 
construction 1/2 in. thick 3/4 in. wide
fastners not to exceed 5 layers
Cars questioned for training mode settings will not run.
A body must remain connected by at least two OEM mounts. If a body is totally removed from the chassis or being held by only one, the car is disqualified. If a body is attached by only two mounts, judges have the discretion to remove the car (the added weight dragging around can cause excess heat, and a fire hazard).
----- REPAIR ---------
Bodies can be patched in up to four spots, with a patches measuring no larger than four-square inches (1x3, 2x2), doubled and attached to the body in four spots.
The body cannot be patched until metal is ripping.
Patches can be manipulated to match body lines.

The intention is to put on the best show. One and Dones / heats may not be known until day-of. Consolations will likely be run at events with heats.
Drivers are subject to inspection, and may not run if tech is failed and they do not make fixes. Cars MAY be equipped with flags following inspection, or marked and impounded
Heats will have a rescue cutoff of a set time frame, features of a shorter duration.
Once an event on track has elapsed a certain time frame - heats ~15 minutes, the feature ~20/25 - the rescue rule will be waived and the remaining entries subject to one-and-done perils. The difference being that, if a driver is to be freed, flipped back over, or free themselves before the 30-second hit clock expires, they are free to remain in the derby.
Cars will be released from a stuck position only during the allotted unlimited rescue time. It is to their descretion, and a driver may attempt to wave an official off if needed. No driver is ever REQUIRED to use a rescue.
Cars should be put back in the ring with a door against the wall. 
It is immediately a fair-access car, and can be struck once moved. Opposing drivers should be congizant of the officials, and try to avoid driving in the region where the car being saved is located, so as to avoid a red-flag.
Competition note: Give the rescued car a chance to pull away and move from the rescue.
If you are in danger of being put out of the ring, call for the rescue.
If freed on their own or with help from another driver, it does not count. After rescues are off, you have 30-seconds to free yourself or be freed by another. Once the clock expries, you are out.
Holding will be defined as using a bumper to pin another car in place.
It is not tolerated in heads-up events.
In team events, a standing 10-count will be put on cars interpreted as holding. This could result in the loss of a rescue.
Drivers coming to the end of a standing 10 count must back up at a car-length. The car being held may drive back into the car backing up, and the holding clock will restart as necessary against the offending car.
Blocking is determined as preventing access to a car by using the your car doors.
Blocking is allowed in heads up and team events, with the intent of keeping other drivers from getting to a particular car.
Roll overs will not draw an automatic stoppage.
Efforts will be made by officials to administer rescues without stopping the heat, especially if the cars are near the wall.
Eliminated cars will not be taken from the track. Efforts will be made to unhook the battery for the driver, and the car will remain. This adds a driver's element, making competitors navigate the course, and adds another element of strategy in pinning another driver in.

There are only a few instances where a car is automatically out. The first is the body connection clause. A fire or hazardous situation will result in an immediate elimination and the car may be removed for safety. Finally, if a car goes over the wall and out of the park, it is disqualified. A car must have one tire still on the arena wall to use a rescue and stay in the derby. Drivers can call for a rescue in the act of being pushed out, but must have a wheel inside before calling for the help. These are usually bang-bang and will require attention of the judges.
Drivers announcing they are out will be scored out at that point. Any cars with time remaining on their active shot clocks will be scored ahead. Be a strategist: DON'T BREAK OFF YOUR STICK.
If you are calling for a rescue, you cannot be counted out until the rescue is given. Due to traffic, officials may not get to your car immediately. If you call for help, and were in danger of being counted out, the clock will stop on you until the car is put back on its wheels. This could become a judgement call. Be sure you are heard. Make yourself heard.
OFFICIALS CALL Officials reserve the option of amending these parameters (cut off times, number of heats, qualifiers from each) based on pace, number of total entries and/or other factors. There will be positively no arguing, fighting or belly aching. The doors have been open to us on a grand scale, and there will be zero tolerance of poor sportsmanship. Represent the hobby with respect and professionalism.
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